windows - Can't load OpenGL procs, but only from Haskell -
I have a problem after changing Haskell to some C ++ code on Windows. The code works fine in C ++, but fails to load an OpenGL function in Haskell, i.e.
user error (unknown openGL extension entry glagvertxerre, checking of openGL 3.1) < / Code>
While the function works fine in C ++ (where I am using glLoadGen). I have loaded both in depend.exe
and there is no difference in the use of OpenGL 32.dll.
I am using OpenGLRaw-1.3. 0.0
.
This was trying to call the GL function before calling
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